
Leave a trail.
Trace a route across the stone tiles. Every turn becomes part of the shape you carry.

Every move leaves something behind.
A path worth remembering.
Concept artwork01 / The idea
Guide Mote across a world of disconnected islands. Walk a path, lift the trail you leave behind, and place it across the space ahead.
Your footsteps become a bridge. The shape stays exactly as you made it. A small decision on one island can be the answer to the next.
02 / Inside Afterstep
A few footsteps can change the whole room. Make a crossing, find your way through glass islands, and carry a little light into the unknown.
The path you leave becomes the way ahead.

A different surface. A new way to think.

Keep a little light alive.
Live gameplay demonstration. In development.
03 / One idea. New possibilities.

Trace a route across the stone tiles. Every turn becomes part of the shape you carry.

Lift the completed trail. You can move it, but you can’t rotate or stretch it. Plan the shape before you need it.

Place your trail as a bridge. Only one bridge can be active at a time, so replacing it is part of the puzzle.
In development
A quiet world of small decisions is taking shape. More from Afterstep as the journey unfolds.
Have the tester password? Play in your browser.